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Old Aug 26, 2006, 09:26 PM // 21:26   #1
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Default Post-GWFC Skill Balance: What do you think ArenaNet will change?

There's a 99% chance of a skill balance after the GWFC: We're overdue.

I think VoD mechanics will change, the Nightfall PvP beta changes will be officially implemented (i.e. Boon, Zealots, Aura, Earshot), and the Vampiric Skills will be hit with a 10 sec recharge.
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Old Aug 26, 2006, 11:15 PM // 23:15   #2
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What I want:

* Elementalist skill overhaul

* Better caster e-management

* Lower recharge on assassin shadow steps and a mild buff to the deadly arts tree

* Buffs to non-communing ritualist skills.

What I think we will get:

* +5-10 damage on a few elementalist nukes

* Minor tweaks to other unused skills

In short, no real changes to the metagame even after a major tournament.

Last edited by Symbol; Aug 27, 2006 at 12:09 AM // 00:09..
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Old Aug 26, 2006, 11:28 PM // 23:28   #3
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Symbol is probably mostly right lol.

I don't think at all they'll touch stuff like Vamp Bite.

One interesting thing to see will be Debil. Shot. In the past they have been known to jump on skills that were popular in the tournament slightly. and wehat ranger in the GWFC DIDN'T carry Debil Shot?

Its some of the best Energy Denial. Compare it to Energy Burn.

Burn is 10 energy...Debil is cheaper due to expertise.

Their both not that great for Dmg - Burn relys on their energy for dmg, and Debil has the same weakness' as all projectile attacks.

Debil has a 10 recharge vs 20...

Debil was heavy pressure in some matches. I wouldn't be surprised if it was slapped with like a 5 sec longer recharge or gets the same 8 energy instead of 10 nerf that burn/surge/weariness got long ago.
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Old Aug 27, 2006, 12:18 AM // 00:18   #4
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I Want Vamp Touch And Bite A Spell Like Juandice Gaze And Vamp Gaze.. Obvious Resons.
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Old Aug 27, 2006, 12:30 AM // 00:30   #5
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I want all touch ranger skills to deal elemental dmg.

Last edited by awesome sauce; Aug 27, 2006 at 12:32 AM // 00:32..
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Old Aug 27, 2006, 12:35 AM // 00:35   #6
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Buff Sin elites

Buff ele nukes

Can only hope they fix expertise for 2nd class skills

Buff boon sig

dunno sure I can think of others later on

Last edited by twicky_kid; Aug 27, 2006 at 12:38 AM // 00:38..
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Old Aug 27, 2006, 12:42 AM // 00:42   #7
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Exactly Expersie Overpowers There Spearchucking build touching ect ect bite and gaze should be both skills or spells
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Old Aug 27, 2006, 01:54 AM // 01:54   #8
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Restore Verata's Sacrifice!
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Old Aug 27, 2006, 03:44 AM // 03:44   #9
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Quote:
Originally Posted by Symbol
What I want:

* Elementalist skill overhaul

* Better caster e-management

* Lower recharge on assassin shadow steps and a mild buff to the deadly arts tree

* Buffs to non-communing ritualist skills.

What I think we will get:

* +5-10 damage on a few elementalist nukes

* Minor tweaks to other unused skills

In short, no real changes to the metagame even after a major tournament.
QFT.
I'm thinking more buffs than nerfs at this point. Nothing except the VoD mechanic seemed utterly broken when played in the GWFC.
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Old Aug 27, 2006, 03:44 AM // 03:44   #10
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Quote:
Originally Posted by Carinae Dragonblood
Restore Verata's Sacrifice!
I hope they do too
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Old Aug 27, 2006, 04:05 AM // 04:05   #11
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I'm a Necromancer primary, I'm the best damn MM, but I'm opposed to buffing Verata's Sacrifice.

Blood of the Master was buffed when Verata's Sacrifice was nerfed in order to compensate. If Verata's Sacrifice is restored, minions will be nearly invincible.

That'll make MMs from being almost required in a group to being a necessity.
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Old Aug 27, 2006, 04:14 AM // 04:14   #12
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I hope they give the boon signet a buff and no more nerfing to Zealots or Balthazar's Aura and I didn't like that Izzy was Admining it.
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Old Aug 27, 2006, 04:16 AM // 04:16   #13
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Let Me Control More Than 10 Minons
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Old Aug 27, 2006, 04:39 AM // 04:39   #14
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did i hear mending?
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Old Aug 27, 2006, 04:44 AM // 04:44   #15
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Quote:
Originally Posted by tomcruisejr
did i hear mending?
Mending will never be touched, ever. But yea I think Im going to have to go with symbol too.
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Old Aug 27, 2006, 05:16 AM // 05:16   #16
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i would love to see some of the older skills that people deem as worthless or skills that dont get used as much as the main ones get a buff or two.

As for skill nerfing. i honestly dont see any reason to change anything ... i mean with the buffing of some skills that no one uses. it would be creating a great avenue for countering the anoying builds..
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Old Aug 27, 2006, 05:25 AM // 05:25   #17
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Either a Expertise nerf on non-Ranger skills, or increased recharge time to Vamp Touch/Bite.

Buffs to unused elites.
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Old Aug 27, 2006, 05:38 AM // 05:38   #18
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Quote:
Originally Posted by LuxA
Either a Expertise nerf on non-Ranger skills, or increased recharge time to Vamp Touch/Bite.

Buffs to unused elites.
why not just make them spells like the 2 gazes you have surely this would anoy rangers more
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Old Aug 27, 2006, 05:55 AM // 05:55   #19
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why is everyone calling for a nerf on touch rangers?
all you have to counter is run away and cripple/degen them to death.

anyways a few skills i think that should be changed

sprit light weapon-an eliet healing breese? which only works in sprit range?
lightning touch-just terrible
Healing burst-Bunch up men

and i think they will nerf images of remorse or buff phatom pain

all i can think of atm.
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Old Aug 27, 2006, 06:20 AM // 06:20   #20
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The only ritualist tree that needs a review is Channeling, if the aim is to buff a tree.
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